Photo-Realistic Computer Graphics
CIS 5930

 

Spring 2002
TTh 2:00
499 Dirac Science Library
Dr. David C. Banks

 

 

 

Calendar & assignments
Grading
Topics
Academic honesty
Disabilities
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Office hours: By Appointment

Prerequisites: CAP 4730 (Computer Graphics).

 

Textbook

$45 Warnecke, The Inventor Mentor. 2 copies in Vis Lab library. Additional copies on rivera, /usr/sbin/insight

 

Students

Baker
Beason
Bouta
Caloza
Grant
Song
Wilson

 

At every point in a 3D scene, light is coming in and light is going out. Each point of space is a little computer that takes as input the incoming spectrum from a set of spherical directions and delivers as output another spherical distribution of spectral intensities.

This course is concerned with algorithms for creating realistic 3D images by simulating the transport of light. Topics include ray-casting, sampling, reflectance, and transmittance.

 

How they do illumination at other places

Utah
CMU
Stanford Stanford
Cornell
Princeton
UNC

 

The Visualization Lab is located in the 4th floor of the Dirac Science Library. It is available for your use weekdays between 8am and 5pm. When using the facility you are a guest of the School of Computational Science and Information Technology. Do not bring food or drinks into the lab.

 

For a minimal ray tracer, see Paul Heckbert's example.